About

Engineer, builder, student of the details.

I'm Young, a Staff iOS engineer based in Palo Alto. My work has moved through consumer video, fintech, and aviation, but the thread is consistent: make a difficult system understandable and make the product feel dependable.

I care about architecture because it changes how a team works. I care about polish because it changes how a user trusts the product. The best mobile work needs both.

Outside of my day job I design and build Usages, an independent iPhone app that puts AI coding quotas, reset windows, tokens, and cost in one private dashboard. It is where I get to own every decision, from the pixel grid to the App Store release.

I also write to make the lessons reusable, especially the mistakes, tradeoffs, and edge cases that disappear from a tidy final diff.

Find me on GitHub

Working principles

How I like to build.

01

Make the system legible

Good architecture should help the next engineer understand what changes, why it changes, and where it belongs.

02

Treat polish as engineering

Responsiveness, motion, accessibility, and failure states are part of correctness, not a layer added at the end.

03

Build for the real environment

Production software lives with poor networks, large datasets, old devices, and humans moving quickly.

Experience

Places and products that shaped the work.

Head of iOS

Ascent EFB

Leading iOS for a modern electronic flight bag: architecture, maps, performance, and product direction.

Founding iOS Engineer

Consumer fintech

Built and shipped a SwiftUI product from zero to one.

Senior iOS Engineer

Consumer products

Owned end-to-end mobile delivery across multiple product cycles.

iOS Engineer

ByteDance

Creative tooling, rendering systems, modularity, and app architecture.

Software Engineering Intern

Alibaba & Ant Group

Consumer mobile surfaces, cross-platform UI, and payment experiences.

Mobile Platform Intern

Meituan · Beijing

Shared mobile platform work for the apps built on top of it.

Toolkit

Deeply mobile, broadly curious.

Apple platforms

Swift · SwiftUI · UIKit · Objective-C · Combine · Concurrency · Instruments

Systems

Vector maps with Mapbox GL · SQLite & GRDB · CloudKit sync · WKWebView native bridges · Collection view architecture · WidgetKit & Live Activities

Beyond the app

TypeScript · React · Python · C/C++ · Product strategy · Mentorship · Technical writing

Keep exploring

The work is never just the framework. It is the judgment to know what the product needs now, and what the team can keep healthy later.

Read my notes